You can start a game instantly. No travel. No travel expense, either. No packing. No un-packing. No arranging for someone to watch your pets if it's going to be long enough for that to matter. No dealing with taking the kids with you, or finding some other place for them to be. Your spouse doesn't have to want to go.
No spiderwebs on your face. No biting and/or disease-carrying insects. No oppressive humidity. No getting soaked by a sudden rainstorm. No sunburns. No twisting an ankle and having a horrible time getting back out. No taking a wrong turn and ending up having to go much farther than you'd counted on, to get back.
Much or all of the game world may be crafted to be interesting. Even very nice natural areas have boring bits, and you can't fast-travel past them.
You can do it even if you're injured, or tired.
If the game has tasks, they usually have far faster reward loops than their real-life equivalents. The real-life versions might have more clean-up or mess. You have to actually physically do a bunch of stuff where the game might have a button press. You also have to know how to do it, and have the tools (if any) to do it. This is why obsessive players of games that feature gardening or farming usually don't become avid hobby-gardeners in real-life.
Even that game skips a lot of the tedious bits from unpacking stuff though. There's no packing stuff first. there's no moving van. there's no discarding empty boxes.
No spiderwebs on your face. No biting and/or disease-carrying insects. No oppressive humidity. No getting soaked by a sudden rainstorm. No sunburns. No twisting an ankle and having a horrible time getting back out. No taking a wrong turn and ending up having to go much farther than you'd counted on, to get back.
Much or all of the game world may be crafted to be interesting. Even very nice natural areas have boring bits, and you can't fast-travel past them.
You can do it even if you're injured, or tired.
If the game has tasks, they usually have far faster reward loops than their real-life equivalents. The real-life versions might have more clean-up or mess. You have to actually physically do a bunch of stuff where the game might have a button press. You also have to know how to do it, and have the tools (if any) to do it. This is why obsessive players of games that feature gardening or farming usually don't become avid hobby-gardeners in real-life.