My point still stands about the tile-for-tile remake though. I thoroughly enjoyed them. But then I wasn't at all bothered about fighting wild pokemon, and honestly the original games had virtually zero difficulty for me anyway. Just waste a bunch of time fighting wild pokemon to boost your stats every so often, then carry on winning at everything. There are reasons to try things like that in the new game - catching the same pokemon multiple times increases the chances of shinies appearing, and pokemon with better stats.
Each to their own, but for me it was a good nostalgia kick, and I'm not going to get upset if some of the mechanics have changed a bit.
My point still stands about the tile-for-tile remake though. I thoroughly enjoyed them. But then I wasn't at all bothered about fighting wild pokemon, and honestly the original games had virtually zero difficulty for me anyway. Just waste a bunch of time fighting wild pokemon to boost your stats every so often, then carry on winning at everything. There are reasons to try things like that in the new game - catching the same pokemon multiple times increases the chances of shinies appearing, and pokemon with better stats.
Each to their own, but for me it was a good nostalgia kick, and I'm not going to get upset if some of the mechanics have changed a bit.