Except the name of the game for agencies is to book a big expensive project and farm it out to entry level employees (dev and designers) with just enough supervision to be better.
Then have a fun enough office to try and keep people around in an extremely high turn over industry.
It is what almost everyone is doing unfortunately who gets big enough to carry a team.
The best designers and developers also don't tend to want to do contract work like this.
Then have a fun enough office to try and keep people around in an extremely high turn over industry.
It is what almost everyone is doing unfortunately who gets big enough to carry a team.
The best designers and developers also don't tend to want to do contract work like this.