I'm excited by what Rust will eventually bring to the table if it ever gets popular - a higher level C++ (tools for writing safe native code) replacement without the legacy crap (header files...)
At the same time I don't think I would use Rust 1.0 in production for two reasons :
* the language doesn't seem to be mature enough to be highly productive, for eg. the type system isn't powerful enough to express stuff like Iterable or VectorTN and I'm sure there is plenty of tedious stuff like that along with pains from ownershinp systems
* tools and libs are obviously not there
So I guess I'll wait for early adopters to write the libs and give feedback on their painpoints to the devs.
I've said this before - I think Rust 1.0 is something that I could use (ie. working and stable) but I don't think it's something that I'd want to use yet.
At the same time I don't think I would use Rust 1.0 in production for two reasons :
* the language doesn't seem to be mature enough to be highly productive, for eg. the type system isn't powerful enough to express stuff like Iterable or VectorTN and I'm sure there is plenty of tedious stuff like that along with pains from ownershinp systems
* tools and libs are obviously not there
So I guess I'll wait for early adopters to write the libs and give feedback on their painpoints to the devs.
I've said this before - I think Rust 1.0 is something that I could use (ie. working and stable) but I don't think it's something that I'd want to use yet.